Gameplay data

1
Naptime1BUFFT2: Sleep Duration0.5s→0.75s+50.0%
abilities.vdata › ability_familiar_ability01 › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{SleepDuration}.m_strBonus0.5 → 0.75file diff ↗This update's notes: no line mentions thisNERFEnhanced: Cooldown-42s→-35s-16.7%
abilities.vdata › upgrade_auto_cleanse › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-42 → -35file diff ↗This update's notes: no line mentions thisNEWWeapon Damage vs. NPCs-15%
abilities.vdata › upgrade_trophy_collector › m_mapAbilityProperties.NonPlayerBonusWeaponPower.m_strValue— → -15file diff ↗Cosmetic fields changed: ui 5.
Game files2
- data+0 / −0 / ~1
- ui+0 / −0 / ~1