Builds / Build 6424

Build 6424

Tracked 2026-03-31 01:41 UTC · game build date Mar 30 2026 17:08:23 · part of 2026-03-30 update · follow-up · tracker commit ↗ · file diffs: abilities.vdata ↗
2
entities with gameplay changes
9
gameplay fields
4
text changes
0
console variables

Gameplay data

Graves
111
Essence Theft11
REWORKT3 upgradeBonus Weapon Angle 35, Bonus Weapon Tethers 1→Skull Build Up 0.15, Zombie Explosion Build Up 1, Zombie Melee Build Up 0.15
abilities.vdata › ability_necro_fear › m_mapAbilityProperties.SkullBuildUp.m_strValue0.15 → 0file diff ↗This update's notes: no line mentions this
Jar of Dead11
REWORKT3 upgradeSkulls Apply Passive 1→Deadhead Lifetime 4s
DELT2: Deadhead Lifetime4s
abilities.vdata › ability_necro_hauntingskull › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{SkullLifetime}.m_strBonus4 → —file diff ↗
Text changes4
  • Crackshot · descriptionHeadshots deal bonus Damage and applies a Fading Move Speed penalty. This effect can only occur when off cooldown. · · Cooldown is reduced by [Crackshot NPCCD Reduction]% on NPC hits. · Crackshot ignores range damage fall-off and does not apply to objectives.→Bullets apply . If hit three times consecutively, deal bonus weapon damage and apply slow. · Crackshot ignores range damage fall-off and does not apply to objectives.
  • Essence Theft · T3 description+[Bonus Weapon Tethers] Weapon Tethers & Improved Tether Targeting→All Summons now apply Essence Theft
  • Jar of Dead · T2 description+[Skull Lifetime]s Duration · On Hit: Apply [Slow Percent]% Slow for [Slow Duration]s→On Hit: Apply [Slow Percent]% Slow for [Slow Duration]s
  • Jar of Dead · T3 description+[Skull Count] Deadheads. Deadheads now trigger Essence Theft→+[Skull Count] Deadheads and +[Skull Lifetime]s Deadhead Lifetime
Game files1
  • data+0 / −0 / ~1
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