Gameplay data

21
Base stats1BUFFBullet damage per boon0.6→0.75+25.0%
heroes.vdata › hero_fencer › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.6 → 0.75file diff ↗
Flawless Advance2NEWT2: Bullet Resist60%
abilities.vdata › ability_fencer_lunge › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{BulletResist}.m_strBonus— → 60file diff ↗NEWT2: Dash Buff Duration1.5s
abilities.vdata › ability_fencer_lunge › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{DashBuffDuration}.m_strBonus— → 1.5file diff ↗
Base stats1BUFFBullet damage per boon0.4→0.6+50.0%
heroes.vdata › hero_unicorn › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.4 → 0.6file diff ↗
Shining Wonder1DELMax Fall Speed While Channeling0.889m/s
abilities.vdata › ability_unicorn_dazzlingorb › m_flMaxFallSpeedWhileChanneling35 → —file diff ↗
Radiant Daggers12BUFFT2: Cooldown-12s→-15s+25.0%
abilities.vdata › ability_unicorn_luminousstrike › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-12 → -15file diff ↗This update's notes: no line mentions thisNERFCooldown30s→33s+10.0%
abilities.vdata › ability_unicorn_luminousstrike › m_mapAbilityProperties.AbilityCooldown.m_strValue30 → 33file diff ↗This update's notes: no line mentions thisNERFImpact Damage60→55-8.3%
abilities.vdata › ability_unicorn_luminousstrike › m_mapAbilityProperties.ImpactDamage.m_strValue60 → 55file diff ↗
Light Eater12NEWHit Cone Angle Extra30
abilities.vdata › ability_unicorn_radiantblast › m_flHitConeAngleExtra— → 30file diff ↗REWORKT1 upgradeCooldown -10s→Spirit Lifesteal 15%
REWORKT2 upgradeSpirit Lifesteal 15%→Cooldown -10s
Technical (1)
MECHBehaviour+use lag compensation for unit targeting
abilities.vdata › ability_unicorn_radiantblast › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING" → "CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_SHOW_CAST_RANGE_AS_SAT_SPHERE_WHILE_CASTING | C…file diff ↗
Carny Life2NERFAir Control Accel25%→18%-28.0%
abilities.vdata › citadel_weapon_unicorn_set › m_mapAbilityProperties.AirControlAccelPercent.m_strValue25 → 18file diff ↗NERFBullet Damage25→18-28.0%
abilities.vdata › citadel_weapon_unicorn_set › m_mapWeaponInfos.primary.m_flBulletDamage25 → 18file diff ↗Cosmetic fields changed: ui 2.
Text changes2
- Flawless Advance · T2 description[Ability Cooldown]s Cooldown · Increased lunge speed→[Ability Cooldown]s Cooldown. Gain increased Speed and +[Bullet Resist]% Bullet Resist during lunge
- Light Eater · T2 description+[Ability Cast Range]m Cast Range and +[Ability Lifesteal Percent Hero]% Spirit Lifesteal→[Ability Cooldown]s Cooldown and +[Ability Cast Range]m Cast Range
Game files4
- data+0 / −0 / ~2
- particles+0 / −0 / ~1
- ui+0 / −0 / ~1