Builds / Build 5835

Build 5835

Tracked 2025-08-25 22:54 UTC · game build date Aug 25 2025 15:49:17 · part of 2025-08-22 update · follow-up · tracker commit ↗ · file diffs: abilities.vdata ↗
2
entities with gameplay changes
11
gameplay fields
1
text changes
0
console variables

Gameplay data

Paige
7121
Captivating Read2
abilities.vdata › ability_bookworm_aoemagic › m_flSearchDownDistance— → 2000file diff ↗This update's notes: no line mentions this
abilities.vdata › ability_bookworm_aoemagic › m_flSearchUpDistance— → 100file diff ↗This update's notes: no line mentions this
Conjure Dragon5121
NEWDot To Change Forward Direction Based On Impact Normal0.5
abilities.vdata › ability_bookworm_dragonfire › flDotToChangeForwardDirectionBasedOnImpactNormal— → 0.5file diff ↗
NEWForward Trace Radius15
abilities.vdata › ability_bookworm_dragonfire › flForwardTraceRadius— → 15file diff ↗
NEWProjectile › Physics Radius0.0381m
abilities.vdata › ability_bookworm_dragonfire › m_projectileInfo.m_flPhysicsRadius— → 1.5file diff ↗
NEWProjectile › Trigger Radius0.0381m
abilities.vdata › ability_bookworm_dragonfire › m_projectileInfo.m_flTriggerRadius— → 1.5file diff ↗
NEWShould Change Forward Direction Based On Impact Normalnow
abilities.vdata › ability_bookworm_dragonfire › bShouldChangeForwardDirectionBasedOnImpactNormal— → truefile diff ↗
NERFBehaviour−passes through walls
abilities.vdata › ability_bookworm_dragonfire › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_PASS_THROUGH_WORLD | CITADEL_ABILIT… → "CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_DISPLAYS_DAMAGE_IMPACT | CITADEL_ABILITY_BEHAVIOR_PROJECTILE_FIRED_AS_BULLET | CITADEL_ABILITY_B…file diff ↗
DELTracking Degrees Per Second150
abilities.vdata › ability_bookworm_dragonfire › flTrackingDegreesPerSecond150 → —file diff ↗
DELTracking Spring Constant3
abilities.vdata › ability_bookworm_dragonfire › flTrackingSpringConstant3 → —file diff ↗
CHANGEDSpawn Vertical Offset0→20
abilities.vdata › ability_bookworm_dragonfire › flSpawnVerticalOffset0 → 20file diff ↗

Cosmetic fields changed: ui 3, visual 1.

Text changes1
  • Hideout · playPress [Hideout Use] to start a match→Press [Hideout Use] to select a game mode
Game files138
  • animation+0 / −0 / ~111
  • data+0 / −0 / ~2
  • hero_model+0 / −0 / ~23
  • ui+0 / −0 / ~2

Hero model folders: frank (modified), mcginnis (modified), pocket (modified)

← 58315836 →