Abrams
1
BUFFDamage regenerated11%→12%+9.1%
abilities.vdata › citadel_ability_passive_beefy › m_mapAbilityProperties.RegenIncomingDamagePercent.m_strValue11 → 12file diff ↗abilities.vdata › citadel_ability_passive_beefy › m_mapAbilityProperties.RegenIncomingDamagePercent.m_strValue11 → 12file diff ↗abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.BossDamagePercent.m_strValue20 → —file diff ↗abilities.vdata › citadel_ability_uppercut › m_flTossDuration— → 0.3file diff ↗This update's notes: no line mentions thisabilities.vdata › ability_nano_catform › m_mapAbilityProperties.EnemyDamageSpeedPenalty.m_strValue— → 50file diff ↗abilities.vdata › ability_nano_catform › m_mapAbilityProperties.SpeedLostDuration.m_strValue— → 1.5file diff ↗This update's notes: no line mentions thisabilities.vdata › ability_nano_catform › m_mapAbilityProperties.AbilityCooldown.m_strValue50 → 45file diff ↗abilities.vdata › ability_nano_catform › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{MoveSpeedBonusPct}.m_strBonus35 → 45file diff ↗abilities.vdata › ability_nano_catform › m_mapAbilityProperties.BuffDuration.m_strValue20 → 15file diff ↗abilities.vdata › ability_nano_catform › m_mapAbilityProperties.MoveSpeedBonusPct.m_strValue75 → 65file diff ↗abilities.vdata › ability_nano_shadow_pulse › m_mapAbilityProperties.AbilityCooldown.m_strValue80 → 90file diff ↗abilities.vdata › citadel_ability_stomp › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{AbilityCharges}.m_strBonus— → 1file diff ↗abilities.vdata › citadel_ability_stomp › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.4 → 1.8file diff ↗abilities.vdata › ability_charged_shot › m_mapAbilityProperties.BossDamagePercent.m_strValue25 → —file diff ↗abilities.vdata › ability_immobilize_trap › m_mapAbilityProperties.AbilityCooldown.m_strValue37 → 34file diff ↗abilities.vdata › ability_immobilize_trap › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{TetherDuration}.m_strBonus0.5 → 0.75file diff ↗abilities.vdata › ability_bullet_flurry › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{EvasionPercent}.m_strBonus40 → 60file diff ↗abilities.vdata › ability_bullet_flurry › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{ChannelMoveSpeed}.m_strBonus"2m" → "3m"file diff ↗abilities.vdata › ability_bounce_pad › m_mapAbilityProperties.StompDamage.m_subclassScaleFunction.m_flStatScale0.91728 → 0.4file diff ↗abilities.vdata › ability_explosive_barrel › m_mapAbilityProperties.AbilityCooldownBetweenCharge.m_strValue1 → 2file diff ↗abilities.vdata › ability_explosive_barrel › m_mapAbilityProperties.TossSpeed.m_strValue400 → 340file diff ↗abilities.vdata › ability_gravity_lasso › m_mapAbilityProperties.BouncePadExtendDuration.m_strValue0 → 1.5file diff ↗abilities.vdata › ability_gravity_lasso › m_mapAbilityProperties.AbilityDuration.m_strValue2.5 → 2.25file diff ↗abilities.vdata › ability_icebeam › m_mapAbilityProperties.MaxGroundDashReductionPercent.m_strValue— → -20file diff ↗abilities.vdata › ability_blood_bomb › m_mapAbilityProperties.BossDamagePercent.m_strValue25 → —file diff ↗abilities.vdata › rutger_rocket › m_mapAbilityProperties.BossDamagePercent.m_strValue100 → —file diff ↗abilities.vdata › citadel_ability_storm_cloud › m_mapAbilityProperties.LightningStrikeDelay.m_strValue2 → 0.25file diff ↗abilities.vdata › citadel_ability_storm_cloud › m_mapAbilityProperties.BossDamagePercent.m_strValue25 → —file diff ↗abilities.vdata › yakuza_setting_sun › m_mapAbilityProperties.BossDamagePercent.m_strValue25 → —file diff ↗abilities.vdata › ability_magician_cloneturret › m_deploymentInfo.m_flGroundCheckHeightOffset200 → 2000file diff ↗This update's notes: no line mentions thisabilities.vdata › ability_magician_cloneturret › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT | CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE | CITADEL_ABILITY_BEHAVIOR_CAN_SET_QUICK_CAST" → "CITADEL_ABILITY_BEHAVIOR_ALWAYS_PREVIEW_RADIUS | CITADEL_ABILITY_BEHAVIOR_DEPLOY_OBJECT | CITADEL_ABILITY_BEHAVIOR_PREVENT_BOT_USAGE | CITADEL_ABILITY_BEHAVIOR…file diff ↗abilities.vdata › ability_magician_copyult › m_mapAbilityProperties.CopyCooldownPercentage.m_strValue100 → 50file diff ↗abilities.vdata › ability_magician_copyult › m_mapAbilityProperties.CopiedUltWindow.m_strValue10 → 20file diff ↗abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.CloneDamagePercentage.m_strValue— → 50file diff ↗abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.CloneBoltDelay.m_strValue— → 0.1file diff ↗abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.MaxDamage.m_strValue— → 150file diff ↗abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.MaxDamage.m_subclassScaleFunction.m_flStatScale— → 2file diff ↗abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.MinDamage.m_strValue— → 75file diff ↗abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.MinDamage.m_subclassScaleFunction.m_flStatScale— → 1file diff ↗abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.MaxDamageTime.m_strValue— → 2file diff ↗abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.DebuffDuration.m_strValue5 → 0file diff ↗This update's notes: no line mentions thisabilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.FireRateSlow.m_strValue15 → 0file diff ↗This update's notes: no line mentions thisabilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.CloneDamage.m_strValue80 → —file diff ↗abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.CloneDamage.m_subclassScaleFunction.m_flStatScale0.8 → —file diff ↗abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.Damage.m_strValue110 → —file diff ↗abilities.vdata › ability_magician_magicbolt › m_mapAbilityProperties.Damage.m_subclassScaleFunction.m_flStatScale1.2 → —file diff ↗abilities.vdata › ability_magician_magicbolt › m_AbilityBehaviorsBits"CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_SPELL_BL… → "CITADEL_ABILITY_BEHAVIOR_CHANNELLED | CITADEL_ABILITY_BEHAVIOR_PROJECTILE | CITADEL_ABILITY_BEHAVIOR_NO_TARGET | CITADEL_ABILITY_BEHAVIOR_DONT_TRIGGER_SPELL_BL…file diff ↗abilities.vdata › citadel_ability_hornet_snipe › m_vecAbilityUpgrades[1].m_vecPropertyUpgrades{LowHealthEnemyDamageBonus}.m_strBonus120 → 110file diff ↗abilities.vdata › citadel_ability_hornet_sting › m_mapWeaponInfos.primary.m_flBulletSpeed4750 → 4250file diff ↗abilities.vdata › citadel_weapon_hornet_set › m_mapWeaponInfos.primary.m_flBulletDamage11.7 → 11.4file diff ↗heroes.vdata › hero_viper › m_mapStandardLevelUpUpgrades.MODIFIER_VALUE_BASE_BULLET_DAMAGE_FROM_LEVEL0.324 → 0.36file diff ↗abilities.vdata › ability_warden_riot_protocol › m_mapAbilityProperties.BossDamagePercent.m_strValue60 → —file diff ↗npc_units.vdata › @shared › m_RangedArmorModifier.m_flBulletResistancePctMax— → 100file diff ↗This update's notes: no line mentions thisnpc_units.vdata › @shared › m_RangedArmorModifier.m_flRangeMax— → 2000file diff ↗This update's notes: no line mentions thisabilities.vdata › upgrade_thermal_detonator › m_mapAbilityProperties.DPS.m_strValue50 → 45file diff ↗abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.BonusClipSizePercent.m_strValue15 → 10file diff ↗abilities.vdata › upgrade_berserker › m_mapAbilityProperties.DamageToStack.m_strValue100 → 120file diff ↗abilities.vdata › upgrade_vampire › m_mapAbilityProperties.BulletLifestealPercent.m_strValue26 → 24file diff ↗abilities.vdata › upgrade_fervor › m_mapAbilityProperties.DamageToStack.m_strValue100 → 120file diff ↗This update's notes: no line mentions thisabilities.vdata › upgrade_dps_aura › m_mapAbilityProperties.BulletLifestealPercent.m_strValue18 → 16file diff ↗abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.BonusAmpPerHeadshot.m_strValue4 → 6file diff ↗abilities.vdata › upgrade_spellslinger_headshots › m_mapAbilityProperties.MaxStacks.m_strValue12 → 10file diff ↗abilities.vdata › upgrade_blitz_bullets › m_mapAbilityProperties.BonusFireRate.m_strValue22 → 20file diff ↗npc_units.vdata › alt_npc_boss_tier3 › m_RangedArmorModifier.m_flRangeMin— → 1000file diff ↗This update's notes: no line mentions thisnpc_units.vdata › npc_boss_tier3 › m_RangedArmorModifier.m_flRangeMin— → 1000file diff ↗This update's notes: no line mentions thisnpc_units.vdata › alt_npc_boss_tier2 › m_RangedArmorModifier.m_flRangeMin— → 1200file diff ↗This update's notes: no line mentions thisnpc_units.vdata › alt_npc_boss_tier2_weak › m_RangedArmorModifier.m_flRangeMin— → 1200file diff ↗This update's notes: no line mentions thisnpc_units.vdata › npc_boss_tier2 › m_RangedArmorModifier.m_flRangeMin— → 1200file diff ↗This update's notes: no line mentions thisnpc_units.vdata › npc_boss_tier2_weak › m_RangedArmorModifier.m_flRangeMin— → 1200file diff ↗This update's notes: no line mentions thisCosmetic fields changed: audio 7, ui 24, visual 3.
Hero model folders: nano (modified)