Builds / Build 5344

Build 5344

Tracked 2024-11-08 01:24 UTC · game build date Nov 07 2024 17:16:45 · part of 2024-11-07 update · tracker commit ↗ · file diffs: abilities.vdata ↗
1
entities with gameplay changes
2
gameplay fields
6
text changes
0
console variables

Gameplay data

Vindicta
2
Assassinate2
abilities.vdata › citadel_ability_hornet_snipe › m_mapAbilityProperties.TimeToFullCharge.m_strValue— → 1file diff ↗This update's notes: no line mentions this
abilities.vdata › citadel_ability_hornet_snipe › m_mapAbilityProperties.MinChargeDamagePercent.m_strValue— → 25file diff ↗This update's notes: no line mentions this

Cosmetic fields changed: ui 2.

Text changes6
  • Assassinate · descriptionUse your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after 1s of being scoped. Does bonus damage to enemies with less than [Low Health Enemy Threshold Pct]% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls.→Use your scoped rifle to fire a powerful shot over long distances. Deal only partial damage until fully charged after [Time To Full Charge]s of being scoped. Does bonus damage to enemies with less than [Low Health Enemy Threshold Pct]% health remaining. Landing a killing blow on a player with Assassinate grants you bonus souls.
  • Stat nameBonus Damage→Max Bonus Damage
  • Stat nameNEW No Charge Damage
  • Stat unitNEW %
  • Stat nameNEW Full Charge Time
  • Stat unitNEW s
Game files5
  • data+0 / −0 / ~1
  • particles+0 / −0 / ~2
  • ui+0 / −0 / ~2
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