Tormentor
Tormentor

Patch 7.41e31.07.2026+0.26 (0.26)

  • NEWNow disjoints projectiles when moving between chasms

Patch 7.41c06.05.2026+2.29 (2.29)

Abilities

Alleviation

Alleviation

  • BUFFMax health regen increased from 2% to 2.25%+12%
  • BUFFDuration increased from 10s to 15s+50%

Patch 7.41b07.04.2026-1.02 (1.02)

Abilities

Reflect

Reflect

  • NERFDamage reflection changed from 30% + 2% per minute to 30% + 1.5% per minute0%start-20%end

Patch 7.4124.03.2026+2.18 (11.89)

  • NEWNow has 25% Status Resistance
  • REWORK has switched — now begins in the Bottom Chasm
  • NERFReward if all players have Aghanim's Shard decreased from 455 gold to 415 gold-9%
  • DELNo longer deals damage to neutral units
  • DELPlayer that got Aghanim's Shard will no longer receive 175 gold?Total team gold reward decreased from 875 to 700 -20% (total networth change decreased from 2275 to 2100 -8%).

Abilities

Unyielding Shield

Unyielding Shield

  • BUFFBase barrier increased from 2000 to 3000+50%
  • BUFFBarrier upgrade increased from 20 per minute to 50 per minute+150%
  • BUFFBarrier regen upgrade increased from 3.5 per minute to 5 per minute+43%
  • NERFBase barrier regen decreased from 40 to 20-50%
Reflect

Reflect

  • NERFBase damage reflection percentage decreased from 50% to 30%-40%
  • QoLRadius can now be seen by holding ALT key
The Shining

The Shining

  • BUFFDamage rescaled from 60 to 20 + 2 per minute+33%30:00+133%end

Patch 7.4016.12.20250.00 (0.62)

  • QoLAdded a Tormentor Timer near the minimap. Functions similarly to the Roshan Timer. Can be pinged to communicate the current state of Tormentor
  • QoLPinging Tormentor's location in world will trigger the same ping as the timer (same behavior the Roshan Timer has)
  • QoLThe minimap now only has one Tormentor icon and reflects where Tormentor is or will spawn

Abilities

The Shining

The Shining

  • REWORKNow only starts dealing damage to the surrounding enemies when attacked/damaged

Patch 7.39c24.06.20250.00 (0.62)

Abilities

Reflect

Reflect

  • REWORKNo longer considers creep-heroes for the damage reflected?Lone Druid's Spirit Bear is an exception for this

Patch 7.3922.05.2025-1.22 (1.83)

  • REWORKFirst Spawn Time increased from 15:00 to 20:00

Abilities

Unyielding Shield

Unyielding Shield

  • NERFBarrier regeneration gain per minute decreased from 40 + 5 per minute to 40 + 3.5 per minute ?At 20 minutes: barrier decreased from 2500 + 140 regen to 2400 + 110 regen. At 40 minutes: barrier decreased from 2900 + 240 regen to 2800 + 180 regen0%start-26%end
  • NERFBase barrier decreased from 2100 to 2000-5%

Patch 7.38b06.03.2025+1.00 (3.06)

  • NERFGold to each team member on death decreased from 250 to 175-30%

Abilities

Unyielding Shield

Unyielding Shield

  • BUFFBase Damage absorb increased from 1900 to 2100+11%
  • BUFFBase Barrier regeneration increased from 30 to 40+33%

Patch 7.3819.02.2025Reworked objective+2.83 (8.34)

  • There is only a single Tormentor active at a time, repositioned to the corners of the map. It first spawns at 15:00 (7:30 in Turbo) and depends on the day and night cycle: Radiant side at night, Dire side at day. As a result, it always appears at the Radiant side first (at the Dire side in Turbo), and Roshan and Tormentor are always on opposite sides, exceptions may apply in Turbo. Abilities now scale with game time instead of the number of deaths.The old and the new map here
  • NEWTormentor now grants 250 gold to each team member on death?Still grants additional 280 gold when all team members already have Aghanim's Shard
  • REWORKThere is only a single Tormentor active at a time
  • REWORKTormentor is also dependent on the day and night cycle, so it's at Radiant side at night and at Dire's side at day. As a result, it will always appear at the Radiant side first?Or at Dire side in TurboDue to this Roshan and Tormentor are always on opposite sides — Exceptions may apply in Turbo
  • REWORKTormentor spawns repositioned to the
  • REWORKTormentor now spawns for the first time at 15:00?7:30 in Turbo
  • REWORKAbilities now scale with game time instead of the number of deaths

Abilities

Unyielding Shield

Unyielding Shield

  • REWORKScaling reworked
Passive – scales with its deaths
Passively grants a regenerating All Damage Barrier. Armor can not go below 0.
Damage absorb
2500 + 200 per death
Barrier regeneration
100 + 100 per death
→
Passive – scales with game time
Passively grants a regenerating All Damage Barrier. Armor can not go below 0.
Damage absorb
1900 + 20 per minute
Barrier regeneration
30 + 5 per minute
Reflect

Reflect

  • REWORKScaling reworked
Passive – scales with its deaths
Reflects damage received evenly to the attacker and all other heroes within 1200 radius.
Damage percentage
90% + 20% per death
Reflect radius
1200
→
Passive – scales with game time
Reflects damage received evenly to the attacker and all other heroes within 1200 radius.
Damage percentage
50% + 2% per minute
Reflect radius
1200
The Shining

The Shining

  • BUFFDamage per second increased from 30 to 60+100%
  • NERFRadius decreased from 1200 to 1000-17%
Alleviation

Alleviation

  • NEWNew ability
Passive
After death, the Tormentor leaves behind a verdant dale, increasing the regeneration of everyone nearby by 2% of their Max Health.
Duration: 15s.
Radius
900
Health regen
+2%
Duration
15s