Active:Soul Release140075010When used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70% and incoming heals by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. If the unit is attacked by an enemy hero or Roshan, the effect is lost. Gains charges every time an enemy hero dies within 1400 units or the user dies. Only the closest Spirit Vessel to the dying hero will gain a charge.
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Active:Soul Release150075010When used against enemies, it reduces health by 4% of current health per second, and reduces Health Restoration by 70% and incoming heals by 70%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1500 units or the user dies.
BUFFSoul Release charge gain radius increased from 1400 to 1500+7%
BUFFSoul Release charges can now be gained by both Urn of Shadows and Spirit Vessel from the same hero death
BUFFRecipe cost unchanged. Total Cost decreased from 2780 to 2725 due to Urn of Shadows change-2%
MISCSoul Release when cast on enemy, instead of reducing Healing, Health Regen, Lifesteal, and Spell Lifesteal by 70%, now reduces Health Restoration and Heal Amplification by 70%
Active:Soul Release75010When used against enemies, it reduces health by 4% of current health per second, and reduces HP regeneration, healing, lifesteal and spell lifesteal by 50%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1400 units. Only the closest Spirit Vessel to the dying hero will gain a charge.
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Active:Soul Release75010When used against enemies, it reduces health by 4% of current health per second, and reduces HP regeneration, healing, lifesteal and spell lifesteal by 60%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1400 units or the user dies. Only the closest Spirit Vessel to the dying hero will gain a charge.
NEWSoul Release now always gains a charge when the owner dies
BUFFSoul Release health restoration reduction on enemies increased from 50% to 60%+20%
+125 Health+2 Armor+1.75 Mana RegenDEL+6 All Attributes
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BUFF+375 Health+200%+2 Armor+1.75 Mana Regen
Active:Soul Release7507When used against enemies, it reduces health by 4% of current health per second, and reduces HP regeneration, healing, lifesteal and spell lifesteal by 45%. Deals 35 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1400 units. Only the closest Spirit Vessel to the dying hero will gain a charge.
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Active:Soul Release75010When used against enemies, it reduces health by 4% of current health per second, and reduces HP regeneration, healing, lifesteal and spell lifesteal by 50%. Deals 25 damage per second. When used on allies, it provides 40 health regeneration per second. Lasts 8 seconds. Gains charges every time an enemy hero dies within 1400 units. Only the closest Spirit Vessel to the dying hero will gain a charge.
BUFFSoul Release health gain reduction increased from 45% to 50%+11%
NERFSoul Release cooldown increased from 7s to 10s+43%
NERFSoul Release damage per second decreased from 35 to 25-29%