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Witch Doctor
Witch Doctor

Patch 7.41e30.07.20260.00 (0.43)

Talents

  • REWORKLevel 20 Talent: Maledict bursts deal 75% damage in a 800 AoE now considers illusions as creep targets and bursts from them will not deal damage

Patch 7.41c06.05.2026+0.38 (0.38)

Abilities

Voodoo Restoration

Voodoo Restoration

  • BUFFRadius increased from 500/550/600/650 to 650+30%+18%+8%0%

Patch 7.4124.03.2026+0.10 (1.75)

Abilities

Death Ward

Death Ward

  • BUFFAttack Range increased from 600 to 600/625/6500%+4%+8%

Talents

  • REWORKLevel 15 Talent: +2 Paralyzing Cask bounces replaced with -3s Paralyzing Cask Cooldown
  • REWORKLevel 20 Talent: +75 Death Ward Attack Range replaced with Maledict bursts deal 75% damage in a 800 AoE (each burst sends projectiles that deal 75% of its damage at all enemy units within 800 range)
  • REWORKLevel 25 Talent: -6s Paralyzing Cask Cooldown replaced with +6 Paralyzing Cask Bounces

Patch 7.40b23.12.2025-1.15 (1.15)

Facets

Cleft Death

  • NERFDeath Ward: Damage decreased from 55/90/125 to 55/85/1150%-6%-8%
  • NERFDeath Ward: Damage decreased from 60/95/130 to 60/90/1200%-5%-8%

Talents

  • NERFLevel 25 Talent: Death Ward Damage decreased from +45 to +40-11%

Patch 7.4015.12.2025+1.37 (4.35)

Facets

Malpractice

  • NERFMaledict: Burst damage does not apply from non-hero units
  • BUFFVoodoo Restoration: Activation mana cost decreased from 35/40/45/50 to 25-29%-38%-44%-50%
  • BUFFVoodoo Restoration: Mana per second rescaled from 8/12/16/20 to 9/12/15/18+12%0%-6%-10%
  • NEWMaledict: Now also affects player-controlled creeps
  • NERFDeath Ward: Aghanim's Scepter bounce radius decreased from 650 to 575-12%

Talents

  • REWORKLevel 15 Talent: +125 Maledict AoE replaced with +4s Maledict Duration
  • REWORKLevel 25 Talent: +8s Maledict Duration replaced with -6s Paralyzing Cask Cooldown

Patch 7.3921.05.2025+2.25 (5.03)

Facets

Headhunter

  • DELFacet removed

Malpractice

  • NEWNew facet
When an enemy dies while under effect of Maledict, 75% of what the next burst damage amount would be is dealt to all enemies in 800 units. This effect works even if the enemy dies to the last burst of damage. ?Doesn't work on illusion death. Sends projectiles towards enemies within 800 radius. Projectile speed: 1200. Disjointable

Abilities

Paralyzing Cask

Paralyzing Cask

  • NEWNow deals 20 more damage per bounce by default
  • BUFFBase Damage increased from 50 to 55/70/85/100+10%+40%+70%+100%
  • NERFBounces rescaled from 2/4/6/8 to 3/4/5/6+50%0%-17%-25%
  • DELNo longer deals bonus damage to creeps