Treant Protector
Treant Protector

Patch 7.41f15.09.2026-6.98 (7.28)

GENERAL

  • NERFBase Intelligence decreased from 20 to 17-15%

Abilities

Nature's Guise

Nature's Guise

  • NERFInvisibility linger when leaving trees decreased from 2s to 1s-50%
Leech Seed

Leech Seed

  • NERFNow costs 35 mana
  • NERFDamage to Healing rescaled from 20% to 10/15/20/25%-50%-25%0%+25%
Living Armor

Living Armor

  • NERFMinimum damage block decreased from 20 to 10-50%

Talents

  • SWAPLevel 10 Talent: +3 Living Armor Heal per Second replaced with +3s Living Armor Duration

Patch 7.41e31.07.2026-1.34 (1.34)

GENERAL

  • NERFBase Attack Speed decreased from 100 to 90-10%

Abilities

Leech Seed

Leech Seed

  • NERFRoot duration decreased from 0.9/1.1/1.3/1.5s to 0.75/1.0/1.25/1.5s-17%-9%-4%0%
Living Armor

Living Armor

  • NERFMana Cost increased from 65/70/75/80 to 80+23%+14%+7%0%

Patch 7.41c06.05.2026-0.32 (0.32)

Abilities

Eyes In The Forest

Eyes In The Forest

  • QoLAdded AoE indicator to cast

Talents

  • NERFLevel 10: Living Armor Heal Per Second decreased from +4 to +3-25%

Patch 7.41b07.04.2026-0.26 (0.26)

Abilities

Nature's Grasp

Nature's Grasp

  • NERFCooldown increased from 20/19/18/17s to 23/21/19/17s+15%+11%+6%0%

Patch 7.4124.03.2026-3.23 (6.97)

Abilities

Nature's Guise

Nature's Guise

  • MISCCooldown changed from 35s - 1s per level up to 36s - 1s per level ?Effective values are not changed
Living Armor

Living Armor

  • BUFFDamage Block Decrease improved from 35/30/25/20 to 20-43%-33%-20%0%
  • NERFMana Cost increased from 40/45/50/55 to 65/70/75/80+62%+56%+50%+45%
  • NERFMax Damage Blocked decreased from 120 to 60/80/100/120-50%-33%-17%0%
Eyes In The Forest

Eyes In The Forest

  • BUFFDuration increased from 300s to 360s+20%
  • NERFCharge Restore Time increased from 55s to 135s+145%
  • NERFMax Charges decreased from 3 to 2-33%

Patch 7.40c22.01.2026-0.31 (0.31)

Abilities

Eyes In The Forest

Eyes In The Forest

  • NERFEyes now have a 50g bounty when killed

Patch 7.40b23.12.2025+3.35 (4.28)

GENERAL

  • BUFFBase Armor increased by 1?Now it's 1. Before this patch it was changed in 7.39e (1 year 1 month ago)+1

Abilities

Nature's Guise

Nature's Guise

  • BUFFCooldown decreased from 50s - 3s per 2 level ups to 35s - 1s per level up-30%start-25%end
Living Armor

Living Armor

  • BUFFDamage Blocked increased from 100 to 120+20%
  • BUFFCooldown decreased from 30/25/20/15s to 24/21/18/15s-20%-16%-10%0%
Overgrowth

Overgrowth

  • NERFAghanim's Scepter Cooldown increased from 80/70/60s to 85/75/65s+6%+7%+8%

Patch 7.4016.12.2025+5.96 (22.92)

Facets

Primeval Power, Sapling

  • DELRemoved

Abilities

Nature's Guise

Nature's Guise

  • NEWNow can be activated while tree walking to make Treant Protector invisible until he attacks or loses the Nature's Guise buff?Linger time: 2s. No Mana Cost. Cooldown: 50s. Cooldown is reduced by 3s per 2 Treant Protector's level ups (down to 8 seconds on level 29)Cooldown starts when the invisibility ends
  • DELRemoved Aghanim's Shard.
Nature's Grasp

Nature's Grasp

  • BUFFDamage per second increased from 30/40/50/60 to 35/50/65/80+17%+25%+30%+33%
  • BUFFMovement Slow increased from 20/25/30/35% to 25/30/35/40%+25%+20%+17%+14%
  • BUFFCreep penalty decreased from 50% to 35%-30%
  • DELNo longer does 50% more damage and slow when touching a tree
Leech Seed

Leech Seed

  • BUFFNo longer has a creep penalty for healing
  • REWORKAbility reworked.
Active
Plants a leeching seed in an enemy unit, slowing it by 8/14/20/26% and dealing 15/30/45/60 damage per second for 5 seconds. The leeched life heals nearby allied units (50% effectiveness on creeps).
Radius
650
Cast range
400/450/500/550
Mana cost
80/90/100/110
Cooldown
24/20/16/12s
Slow
8/14/20/26%
Damage per second
15/30/45/60
Duration
5s
Creep effectiveness
50%
→
Active
Auto-cast attack modifier.
Treant Protector's attack plants a life-sapping seed in an enemy unit, dealing an extra 20/40/60/80 magic damage. The enemy is bound for 0.9/1.1/1.3/1.5s and emits two healing pulses — one upon application and one upon expiration — healing up to 5 allies within 650 units for 15/25/35/45 + 20% of the damage dealt by the attack. Breakable.?Now only sends out a maximum of 5 heals per pulse, prioritizing heroes.
Radius
650
Cast range
150
Cooldown
15/12/9/6s
Bonus magic damage
20/40/60/80
Bind duration
0.9/1.1/1.3/1.5s
Max allies healed
5
Base healing
15/25/35/45
Healing from damage
20%
Living Armor

Living Armor

  • NEWNow grants 100 damage block from player-controlled sources. Each time this spell blocks damage the effect is decreased by 35/30/25/20?Damage block affects any types of damageThe heal ends earlier if the damage block is reduced to 0Instances of less than 20 damage are ignored by Living Armor. They are neither blocked nor counted towards block decrease
  • BUFFHeal per second increased from 3/4/5/6 to 4/7/10/13+33%+75%+100%+117%
  • NERFDuration decreased from 18/22/26/30s to 12s-33%-45%-54%-60%
  • DELNo longer grants bonus armor
Overgrowth

Overgrowth

  • NEWAghanim's Scepter: Decreases cooldown from 110/100/90 to 80/70/60s. When casting Overgrowth, Treant Protector draws power from the earth, becoming massive for 16 seconds, gaining +100% Strength, Phased Movement, and a Splashing Attack that deals 60% of attack damage in a 300 unit radius. While large, he has a fixed movement speed of 345. Buff is undispellable
  • NEWAdded Aghanim's Scepter.
Eyes In The Forest: Grants this ability: Treant Protector enchants a tree, which grants him unobstructed vision in that location. If Overgrowth is cast, units within a radius of an enchanted tree will be entangled and damaged. Passively causes all trees to respawn much faster.
→
Overgrowth: Decreases Cooldown to 80/70/60s to 80/70/60 seconds. When casting Overgrowth, Treant Protector draws power from the soil, gaining an undispellable buff that greatly increasing his size for 16 seconds. While enlarged, he gains phased movement with a fixed speed of 345, 100% bonus Strength, and a splashing attack that deals 60% of his attack damage in a 300 unit radius.
Cooldown
80/70/60s
Enlarged duration
16s
Fixed movement speed
345
Bonus Strength
100%
Splash damage
60%
Splash radius
300
Eyes In The Forest

Eyes In The Forest

  • REWORKNow granted by Aghanim's Shard?Was granted by Aghanim's Scepter
  • REWORKEnchanted trees now have the same health as Observer Wards, and they expire after 5 minutes?Trees can be attacked when revealed by True Sight. Attacks will remove the ability effect from the tree without destroying the tree itself
  • BUFFMana Cost decreased from 100 to 30-70%
  • BUFFCast Range increased from 160 to 350+119%
  • NERFCharge Restore Time increased from 40s to 55s+38%
  • DELOvergrowth is no longer applied around enchanted trees
  • NEWAdded Aghanim's Shard.
Nature's Guise: Causes Treant to become invisible with Nature's Guise and root enemies upon attacking. Deals damage over time and roots for longer if the attack was near a tree. Total damage equals 100 + 75% of Treant's Base Attack Damage.
Root time
1s
Root time by tree
2s
Root cooldown
10s
Base damage
100
Damage from base attack
75%
→
Eyes In The Forest: Grants this ability: Treant Protector enchants a tree, which grants him unobstructed vision in that location. The eyes last for 300 seconds and are invisible, but are destroyed if their host tree is destroyed or if they are attacked directly.
Eyes duration
300s

Talents

  • SWAPLevel 10 Talent: +2.5% Nature's Guise Movement Speed replaced with +50 Base Damage
  • SWAPLevel 15 Talent: +18% Leech Seed Movement Slow replaced with +10% Leech Seed Damage to Healing
  • SWAPLevel 20 Talent: +8 Living Armor Bonus Armor replaced with +20 Living Armor Damage Block
  • SWAPLevel 25 Talent: -35s Overgrowth Cooldown replaced with -3s Leech Seed Cooldown
  • BUFFLevel 10 Talent: Living Armor Heal Per Second increased from +2 to +4+100%
  • BUFFLevel 20 Talent: Leech Seed Bonus Damage increased from +45 to +80+78%

Patch 7.39e02.10.2025+2.19 (2.19)

GENERAL

  • BUFFBase armor increased by 1?Now it's 0. Before this patch it was changed in 7.22c (7 years 5 months ago)+100%

Abilities

Living Armor

Living Armor

  • BUFFBonus Armor increased from 4/6/8/10 to 4/7/10/130%+17%+25%+30%

Patch 7.39d05.08.2025+0.79 (0.79)

Abilities

Overgrowth

Overgrowth

  • BUFFDamage per second increased from 85 to 95+12%

Patch 7.3922.05.2025+1.21 (1.21)

Abilities

Nature's Guise

Nature's Guise

  • BUFFDamage taken cooldown decreased from 3s to 2.75s-8%
Living Armor

Living Armor

  • BUFFDuration increased from 15/20/25/30s to 18/22/26/30s+20%+10%+4%0%
Overgrowth

Overgrowth

  • BUFFCooldown decreased from 120/110/100s to 110/100/90s-8%-9%-10%

Patch 7.3819.02.2025+0.67 (2.42)

Abilities

Nature's Guise

Nature's Guise

  • NERFAghanim's Shard will not turn Treant Protector invisible, if he is currently attacking an enemy
Living Armor

Living Armor

  • BUFFMana Cost decreased from 55 to 40/45/50/55-27%-18%-9%0%
  • BUFFHeal per second increased from 2/3/4/5 to 3/4/5/6+50%+33%+25%+20%

Talents

  • SWAPLevel 10 Talent: -4s Nature's Grasp Cooldown replaced with +2.5% Nature's Guise Movement Speed

Patch 7.37e20.11.2024+0.81 (0.81)

Facets

Primeval Power

  • BUFFDamage per level increased from 5 to 6+20%

Patch 7.37d02.10.2024-1.40 (1.40)

Abilities

Nature's Guise

Nature's Guise

  • NERFMovement Speed bonus decreased from 12% to 10%-17%
Leech Seed

Leech Seed

  • NERFDamage/Heal per second decreased from 20/35/50/65 to 15/30/45/60-25%-14%-10%-8%
  • NERFNow heals creeps for 50% effectiveness?Note:Creeps were healed in full before: in 7.37c the seed healed all friendly units around it. 7.37d added the 50% heal reduction on creeps

Patch 7.3731.07.2024-1.74 (1.74)

Abilities

Nature's Guise

Nature's Guise

  • NERFAghanim's Shard total damage changed from 200 to 100 + 75% of Treant's base attack damage-50%