Tinker
Tinker

Patch 7.41c06.05.2026

Abilities

Deploy Turrets

Deploy Turrets

  • MISCUpdated sound effects

Patch 7.41b07.04.2026+0.61 (1.41)

Abilities

Deploy Turrets

Deploy Turrets

  • BUFFMissile speed increased from 1200 to 1350+12%
  • BUFFBase activation time decreased from 0.3s to 0s-100%
  • DELAghanim's Scepter no longer makes activation faster

Patch 7.41a27.03.2026+0.51 (0.51)

Abilities

Deploy Turrets

Deploy Turrets

  • BUFFTinker Knockback increased from 350 to 400+14%

Patch 7.4124.03.2026+0.84 (7.12)

GENERAL

  • BUFFBase health regen increased from 0 to 0.5+0.5
  • NERFBase Movement Speed decreased from 310 to 305-2%

Abilities

Laser

Laser

  • DELAghanim's Scepter no longer adds bounces
March of the Machines

March of the Machines

  • NEWAghanim's Scepter: Robots apply a non-stacking heal over time of 35 health per second to allies they come through. Heal duration: 4 seconds
  • NEWAdded Aghanim's Scepter.
Active
March of the Machines applies a non-stacking heal over time when passing through allied heroes.
Radius
900
Cast range
300
Mana cost
100/120/140/160
Cooldown
35/33/31/29s
Heal per second
35
Heal duration
4s
Deploy Turrets

Defense Matrix→Deploy Turrets

  • NEWNew ability.
Active
Surrounds the target ally with an energy field that absorbs 80/160/240/320 damage (all damage types) and grants 15/20/25/30% Status Resistance. Lasts 15 seconds.
Cast range
700
Mana cost
90/105/120/135
Cooldown
20s
Barrier amount
80/160/240/320
Status resistance
15/20/25/30%
Duration
15s
→
Active
After a 0.5s delay, airdrops a group of three uncontrollable turrets at the target 250 radius area, dealing 40/80/120/160 magical damage, destroying trees and pushing away enemies by 100 units and Tinker by 350.
Turrets seek enemy heroes within 650/700/750/800 range and shoot missiles in their direction every 1.5 seconds. The missile deals 20/40/60/80 magical damage to the enemy it hits and 50% of the damage to other enemies within 200 AoE. Each turret has 40/80/120/160 health and exists for 4.5 seconds.
Stats: Gold Bounty 5/10/15/20. XP Bounty 5/10/15/20. Turn Rate 0.55. Missile Speed 1200. Missile Flight Distance 650/700/750/800.
Cast: Cast Range 600. Cast Point 0.1s.?Each of three turrets activates with a small delay after the previous one (0.1s, 0.6s, and 1.1s after deployment).The missile flies in a forward direction and can be dodged by moving out of its way.Turrets target heroes only, but missiles can hit creeps on their way.Turrets prioritize the same hero until they are out of reach. Splash damage is not dealt to the hit unit itself.
Turrets activate 0.3s faster, and fire missiles 20% faster, which results in firing one additional volley of missiles.
Cast range
600
Mana cost
100/120/140/160
Cooldown
24/22/20/18s
Drop delay
0.5s
Turret drop radius
250
Drop damage
40/80/120/160
Enemy push distance
100
Tinker push distance
+350
Turret range
650/700/750/800
Missile interval
1.5s
Missile damage
20/40/60/80
Splash damage
50%
Splash radius
200
Turret duration
4.5s
Gold bounty
5/10/15/20
Turn Rate
0.55
Missile speed
1200
Cast Point
0.1s
Activation speedup (Scepter)
0.3s
Fire rate bonus (Scepter)
20%
Rearm

Rearm

  • BUFFCooldown decreased from 7/6/5s to 5.5/5/4.5s-21%-17%-10%
Warp Flare

Warp Flare

  • REWORKTeleport distance now depends on Warp Flare cast range and scales with distance from Tinker, so that nearby enemies are teleported further than far enemies?Max teleportation distance is 60% of Warp Flare's cast range and decreases down to 0 at the max cast range (700 by default).
  • REWORKAbility reworked.
Active – granted by Shard
Throws a flare towards an enemy, dealing damage, teleporting them away, rooting them and reducing their Cast and Attack Range for 2 seconds. The teleport location is always the ability's current cast range + 100 from Tinker's position when he threw the flare.
Cast range
700
Mana cost
80
Cooldown
15s
Damage
150
Cast/attack range reduction
40%
Range reduction duration
2s
Teleport distance bonus
100
→
Active – granted by Shard
Throws a flare towards an enemy, dealing damage, teleporting them away, rooting them and reducing their Cast and Attack Range for 2 seconds. The target is teleported further the closer they are to Tinker.
Cast range
700
Mana cost
80
Cooldown
15s
Damage
150
Cast/attack range reduction
40%
Range reduction duration
2s

Talents

  • SWAPLevel 15 Talent: +60 Defense Matrix Damage Barrier replaced with +100 Deploy Turrets Tinker Knockback
  • SWAPLevel 20 Talent: +10% Defense Matrix Status Resistance replaced with +60 Deploy Turrets Missile Damage
  • SWAPLevel 25 Talent: +40 Intelligence replaced with -0.25s Time to Rearm
  • BUFFLevel 25 Talent: Laser AoE increased from 200 to 250+25%

Patch 7.40b23.12.2025

Abilities

Laser

Laser

  • QoLNow shows the overhead "Blinded" text over affected units

Patch 7.4016.12.2025+0.38 (0.54)

Talents

  • SWAPLevel 25 Talent: +10s Defense Matrix Duration replaced with +40 Intelligence
  • BUFFLevel 10 Talent: Manacost/Manaloss Reduction increased from +8% to +10%+25%

Patch 7.39d05.08.2025+1.43 (1.43)

Abilities

Keen Conveyance

Keen Conveyance

  • BUFFCooldown decreased from 80s to 50s-38%

Patch 7.39b29.05.2025-0.38 (0.38)

Facets

Translocator

  • DELNo longer blinks Tinker if he is rooted or leashed?This only occurs when affected by roots or leashes that cannot be dispelled by Basic Dispels

Patch 7.3922.05.2025-1.77 (1.77)

GENERAL

  • NERFBase Armor decreased by 2?Now it's 2. Before this patch it was changed in 7.35d (2 years 7 months ago)-50%

Abilities

March of the Machines

March of the Machines

  • NERFDamage decreased from 17/26/35/44 to 13/22/31/40-24%-15%-11%-9%

Patch 7.38c27.03.2025-1.12 (1.12)

Abilities

Defense Matrix

Defense Matrix

  • NERFMana Cost increased from 80/95/110/125 to 90/105/120/135+12%+11%+9%+8%
Laser

Laser

  • NERFAghanim's Scepter size and health reductions decreased from 15% to 13%-13%

Talents

  • NERFLevel 15 Talent: Defense Matrix Damage Barrier decreased from +75 to +60-20%

Patch 7.3819.02.2025+1.64 (3.28)

Abilities

Laser

Laser

  • BUFFAghanim's Scepter current/maximum health reduction increased from 10% to 15%+50%

Talents

  • SWAPLevel 25 Talent: Rearm Grants 50% Bonus Magic Resistance replaced with +10s Defense Matrix Duration
  • BUFFLevel 15 Talent: Laser Damage increased from +40 to +50+25%
  • NERFLevel 25 Talent: Laser AoE decreased from 250 to 200-20%

Patch 7.37c28.08.2024-2.28 (2.28)

GENERAL

  • NERFBase Mana Regen decreased from 0.75 to 0.5-33%

Abilities

Defense Matrix

Defense Matrix

  • NERFStatus Resistance rescaled from 10/20/30/40% to 15/20/25/30%+50%0%-17%-25%
  • NERFCast Range decreased from 700/750/800/850 to 7000%-7%-12%-18%

Talents

  • NERFLevel 15 Talent: Defense Matrix Damage Barrier decreased from +125 to +75-40%

Patch 7.37b14.08.2024-1.57 (1.57)

Facets

Repair Bots

  • NERFHeal per second decreased from 15/25/35/45 to 14/21/28/35-7%-16%-20%-22%

Abilities

Defense Matrix

Defense Matrix

  • NERFMana Cost increased from 70/80/90/100 to 80/95/110/125+14%+19%+22%+25%
March of the Machines

March of the Machines

  • NERFMana Cost increased from 90/110/130/150 to 100/120/140/160+11%+9%+8%+7%

Patch 7.3731.07.2024+0.86 (2.43)

Facets

Repair Bots

  • BUFFHeal per second increased from 15/20/25/30 to 15/25/35/450%+25%+40%+50%

Abilities

Defense Matrix

Defense Matrix

  • NERFDamage Barrier decreased from 100/180/240/320 to 80/160/240/320-20%-11%0%0%
Warp Flare

Warp Flare

  • REWORKNow always teleports the target enemy to the ability's current cast range + 100 from Tinker's position when he threw the flare. Will not teleport units that are over 2000 range from the desired position?Will now pull units back towards Tinker if they are moving away from him while the projectile is mid-air
  • REWORKAbility reworked.
Active – granted by Shard
Throws a flare towards an enemy, dealing damage, teleporting them away, rooting them and reducing their Cast and Attack Range for 2 seconds.
Cast range
700
Mana cost
80
Cooldown
15s
Damage
150
Teleport distance
600
Cast/attack range reduction
40%
Range reduction duration
2s
→
Active – granted by Shard
Throws a flare towards an enemy, dealing damage, teleporting them away, rooting them and reducing their Cast and Attack Range for 2 seconds. The teleport location is always the ability's current cast range + 100 from Tinker's position when he threw the flare.
Cast range
700
Mana cost
80
Cooldown
15s
Damage
150
Cast/attack range reduction
40%
Range reduction duration
2s
Teleport distance bonus
100

Patch 7.0801.02.2018-1.89 (1.89)

GENERAL

  • NERFBase movement speed reduced from 305 to 290-5%