Tags:
Tinker
Tinker

Patch 7.41c06.05.2026

Abilities

Deploy Turrets

Deploy Turrets

  • MISCUpdated sound effects

Patch 7.41b07.04.2026+1.20 (1.80)

Abilities

Deploy Turrets

Deploy Turrets

  • BUFFMissile speed increased from 1200 to 1350+12%
  • BUFFBase activation time decreased from 0.3s to 0s-100%
  • DELAghanim's Scepter no longer makes activation faster

Patch 7.41a28.03.2026+0.49 (0.49)

Abilities

Deploy Turrets

Deploy Turrets

  • BUFFTinker Knockback increased from 350 to 400+14%

Patch 7.4124.03.2026+2.26 (5.11)

GENERAL

  • BUFFBase health regen increased from 0 to 0.5+0.5
  • NERFBase Movement Speed decreased from 310 to 305-2%

Abilities

Laser

Laser

  • DELAghanim's Scepter no longer adds bounces
March of the Machines

March of the Machines

  • NEWAghanim's Scepter: Robots apply a non-stacking heal over time of 35 health per second to allies they come through. Heal duration: 4 seconds
Deploy Turrets

Defense MatrixDeploy Turrets

  • NEWNew ability.
Surrounds the target ally with an energy field that absorbs 80/160/240/320 magical damage and grants 15/20/25/30% Status Resistance. Lasts 15 seconds. Cast Range: 700. Mana Cost: 90/105/120/135. Cooldown: 20s.
Cast Range: 700/750/800/850. Mana Cost: 70/80/90/100. Cooldown: 20s.
After a 0.5s delay, airdrops a group of three uncontrollable turrets at the target 250 radius area, dealing 40/80/120/160 magical damage, destroying trees and pushing away enemies by 100 units and Tinker by 350.
Turrets seek enemy heroes within 650/700/750/800 range and shoot missiles in their direction every 1.5 seconds. The missile deals 20/40/60/80 magical damage to the enemy it hits and 50% of the damage to other enemies within 200 AoE. Each turret has 40/80/120/160 health and exists for 4.5 seconds.
Stats: Gold Bounty 5/10/15/20. XP Bounty 5/10/15/20. Turn Rate 0.55. Missile Speed 1200. Missile Flight Distance 650/700/750/800.
Cast: Cast Range 600. Mana Cost 100/120/140/160. Cooldown 24/22/20/18s. Cast Point 0.1s.?Each of three turrets activates with a small delay after the previous one (0.1s, 0.6s, and 1.1s after deployment).
The missile flies in a forward direction and can be dodged by moving out of its way.
Turrets target heroes only, but missiles can hit creeps on their way.
Turrets prioritize the same hero until they are out of reach. Splash damage is not dealt to the hit unit itself.
Turrets activate 0.3s faster, and fire missiles 20% faster, which results in firing one additional volley of missiles.
Rearm

Rearm

  • BUFFCooldown decreased from 7/6/5s to 5.5/5/4.5s-21%-17%-10%
Warp Flare

Warp Flare

  • REWORKTeleport distance now depends on Warp Flare cast range and scales with distance from Tinker, so that nearby enemies are teleported further than far enemies?Max teleportation distance is 60% of Warp Flare's cast range and decreases down to 0 at the max cast range (700 by default).

Talents

  • REWORKLevel 15 Talent: +60 Defense Matrix Damage Barrier replaced with +100 Deploy Turrets Tinker Knockback
  • REWORKLevel 20 Talent: +10% Defense Matrix Status Resistance replaced with +60 Deploy Turrets Missile Damage
  • REWORKLevel 25 Talent: +40 Intelligence replaced with -0.25s Time to Rearm
  • BUFFLevel 25 Talent: Laser AoE increased from 200 to 250+25%

Patch 7.40b23.12.2025

Abilities

Laser

Laser

  • QoLNow shows the overhead "Blinded" text over affected units

Patch 7.4015.12.2025+0.99 (1.16)

Talents

  • REWORKLevel 25 Talent: +10s Defense Matrix Duration replaced with +40 Intelligence
  • BUFFLevel 10 Talent: Manacost/Manaloss Reduction increased from +8% to +10%+25%

Patch 7.39d05.08.2025+1.44 (1.44)

Abilities

Keen Conveyance

Keen Conveyance

  • BUFFCooldown decreased from 80s to 50s-38%

Patch 7.39b29.05.2025-0.19 (0.38)

Facets

Translocator

  • DELDefense Matrix: No longer blinks Tinker if he is rooted or leashed?This only occurs when affected by roots or leashes that cannot be dispelled by Basic Dispels

Patch 7.3921.05.2025-1.78 (1.78)

GENERAL

  • NERFBase Armor decreased by 2?Now it's 2. Before this patch it was changed in 7.35d (2 years 6 months ago)-50%

Abilities

March of the Machines

March of the Machines

  • NERFDamage decreased from 17/26/35/44 to 13/22/31/40-24%-15%-11%-9%

Patch 7.38c27.03.2025-1.62 (1.62)

Abilities

Defense Matrix

Defense Matrix

  • NERFMana Cost increased from 80/95/110/125 to 90/105/120/135+12%+11%+9%+8%
Laser

Laser

  • NERFAghanim's Scepter size and health reductions decreased from 15% to 13%-13%

Talents

  • NERFLevel 15 Talent: Defense Matrix Damage Barrier decreased from +75 to +60-20%

Patch 7.0801.02.2018-1.89 (1.89)

GENERAL

  • NERFBase movement speed reduced from 305 to 290-5%