Tags:
Tidehunter
Tidehunter

Patch 7.41c06.05.2026-0.84 (0.84)

GENERAL

  • NERFBase Mana Regen decreased by 0.5?Now it's 0. Before this patch it was changed in 7.30 (5 years 1 month ago)-100%

Patch 7.41b07.04.2026-2.54 (2.54)

GENERAL

  • NERFBase Strength decreased from 26 to 25?Damage at level 1 decreased from 51-57 to 50-56-4%

Abilities

Leviathan's Catch

Leviathan's Catch

  • NERFNow gains fish on every even level instead of every level

Talents

  • NERFLevel 15 Talent: Gush Damage decreased from +100 to +90-10%
  • NERFLevel 25 Talent: Anchor Smash damage to buildings decreased from 100% to 50%-50%

Patch 7.41a28.03.2026-2.14 (2.14)

Abilities

Leviathan's Catch

Leviathan's Catch

  • NERFFish spawn launch distance decreased from 400 to 200-50%

Patch 7.4124.03.2026+0.53 (1.39)

GENERAL

  • BUFFStrength gain increased from 3.6 to 3.7+3%

Abilities

Leviathan's Catch

BlubberLeviathan's Catch

  • NEWNew innate ability.
Passive.
Tidehunter removes negative status effects (Strong Dispel) if he takes more than 450 damage from player-controlled sources. Damage counter resets after 7s.
Passive.
Whenever an enemy hero dies while affected by any of Tidehunter's debuffs or is killed by him, they drop a fish.
Tidehunter can eat the fish to grow in size and permanently gain +3 Max Health, +2 Attack Range, and +1 Bonus Damage Block. Tidehunter also automatically eats a fish on every level-up.?The fish flies 400 units towards Tidehunter upon spawning, stays in the world indefinitely and can be destroyed by an attack from Tidehunter's enemies.
Bonus Damage Block is only applied if there is a source of damage block being applied to an incoming physical attack.
Anchor Smash

Anchor Smash

  • REWORKRadius changed from 375 to 225 + Tidehunter's Attack Range?Tidehunter's base Attack Range is 150, so the effective radius at level 1 is 375 — unchanged before Fish bonuses.
Kraken Shell

Kraken Shell

  • NEWNow applies a strong dispel to Tidehunter if he takes more than 600/550/500/450 damage within 7 seconds

Talents

  • REWORKLevel 20 Talent: Blubber effect triggers Anchor Smash replaced with Kraken Shell Cleanse triggers Anchor Smash

Patch 7.40c21.01.2026-0.23 (0.23)

GENERAL

  • NERFBase Strength decreased from 27 to 26?Damage at level 1 decreased from 52–58 to 51–57-4%

Patch 7.40b23.12.2025-1.73 (2.04)

Abilities

Dead in the Water

Dead in the Water

  • DELNo longer deals 100 damage

Talents

  • NERFLevel 10 Talent: Anchor Smash Damage Reduction decreased from +20% to +10%-50%
  • NERFLevel 20 Talent: Blubber effect triggers Anchor Smash now deals 50% less damage on the triggered Anchor Smash and is now considered reflection damage

Patch 7.4015.12.2025+0.60 (3.54)

Abilities

Gush

Gush

  • BUFFDamage rescaled from 110/160/210/260 to 100/160/220/280-9%0%+5%+8%
Anchor Smash

Anchor Smash

  • BUFFAttack Bonus Damage increased from 45/90/135/180 to 50/100/150/200+11%

Talents

  • REWORKLevel 10 Talent: +40 Anchor Smash Damage replaced with +20% Anchor Smash Damage Reduction
  • REWORKLevel 15 Talent: +30% Anchor Smash Damage Reduction replaced with -15s Ravage Cooldown
  • REWORKLevel 20 Talent: Anchor Smash affects buildings replaced with Blubber effect triggers Anchor Smash
  • REWORKLevel 25 Talent: 50% chance of Anchor Smash on attack replaced with Anchor Smash affects buildings
  • BUFFLevel 10 Talent: Gush Slow increased from +15% to +20%+33%
  • BUFFLevel 25 Talent: Ravage Stun Duration increased from +0.8s to +1s+25%

Patch 7.38c27.03.2025-2.84 (2.84)

Facets

Krill Eater

  • NERFStarting attack range and Anchor Smash penalties increased from 50 to 60+20%

Abilities

Dead in the Water

Dead in the Water

  • NERFCooldown increased from 25s to 35s+40%

Patch 7.38b05.03.2025-5.79 (5.79)

Abilities

Anchor Smash

Anchor Smash

  • NERFDamage Reduction decreased from 30/40/50/60% to 25/30/35/40%-17%-25%-30%-33%
Dead in the Water

Dead in the Water

  • NERFDamage decreased from 200 to 100-50%
  • NERFMana Cost increased from 80 to 110+38%