Dazzle departs his body, traveling through the Nothl Realm as an invulnerable spirit that can cast spells, attack, and use items, leaving his body behind in the world with a visible tether. While active, Dazzle's basic abilities are empowered: Poison Touch hexes enemies, Shallow Grave heals upon expiration, and Shadow Wave has a shorter cooldown. The effect can be ended early, and Dazzle returns to the body at the end.
When Dazzle's spirit moves further than 1600 units from his body, it is tugged back towards the body with the intensity of this pull increasing the further Dazzle's soul travels.
Dazzle can't attack buildings or use Hand of Midas while in Soul form.