Dawnbreaker
Dawnbreaker

Patch 7.41d05.06.2026-0.27 (0.27)

Abilities

Starbreaker

Starbreaker

  • NERFMana Cost increased from 100 to 110+10%

Patch 7.41c06.05.2026-0.49 (0.49)

GENERAL

  • NERFBase Damage decreased by 1?Now it's 30. Before this patch it was changed in 7.41 (234 days ago)Damage at level 1 decreased from 56-60 to 55-59-3%

Abilities

Solar Guardian

Solar Guardian

  • NERFLanding Stun Duration decreased from 1.4/1.6/1.8s to 1.2/1.4/1.6s-14%-13%-11%

Patch 7.41b07.04.2026-0.25 (0.25)

Abilities

Break of Dawn

Break of Dawn

  • NERFMax Damage Increase decreased from 10% + 1% per level to 8% + 1% per level-18%start-5%end

Patch 7.4124.03.2026+2.04 (6.76)

GENERAL

  • BUFFBase damage increased by 6?Now it's 31. Before this patch it was changed in 7.40 (332 days ago)Damage at level 1 increased from 50–54 to 56–60+24%

Abilities

Break of Dawn

Break of Dawn

  • NEWBonuses granted are now at their maximum for any daytime caused by Dawnbreaker's abilities for the entirety of that daytime
  • NEWAghanim's Scepter: Amplifies heals Dawnbreaker provides by Break of Dawn's current damage increase value
  • NERFMax Damage Increase changed from 25% to 10% + 1% per level-56%start+60%end
  • NEWAdded Aghanim's Scepter.
Passive – scales with level
Break of Dawn provides healing amplification equal to the current damage increase.
Solar Guardian

Solar Guardian

  • NEWNow causes a 6 second temporary daytime when the cast starts
  • BUFFCooldown decreased from 120/105/90s to 110/100/90s-8%-5%0%
  • DELAghanim's Scepter no longer increases heal per pulse

Talents

  • SWAPLevel 10 Talent: +15% Celestial Hammer Slow replaced with Celestial Hammer Trail Grants Movement Speed to Allies
  • SWAPLevel 10 Talent: +15% Break of Dawn Max Damage replaced with +25% Luminosity Critical Strike Damage?TalentLevelValueLuminosity Critical Strike Damage15 → 10+40% → +25% −38%
  • SWAPLevel 15 Talent: +40% Luminosity Critical Strike Damage replaced with +40% Celestial Hammer Trail/Hammer Damage ?TalentLevelValueLuminosity Critical Strike Damage15 → 10+40% → +25% −38%
  • BUFFLevel 15 Talent: Solar Guardian Cooldown Reduction increased from 15s to 20s+33%

Patch 7.4016.12.2025-0.41 (1.29)

GENERAL

  • BUFFBase Damage increased by 1?Now it's 25. Before this patch it was changed in 7.39 (1 year 5 months ago)Damage at level 1 increased from 49–53 to 50–54+4%

Abilities

Solar Guardian

Solar Guardian

  • BUFFAghanim's Scepter Heal per pulse increased from 55/85/115 to 60/90/120+9%+6%+4%
  • DELAghanim's Scepter no longer reduces air time or channel time

Talents

  • SWAPLevel 10 Talent: +12 Damage replaced with +15% Break of Dawn Max Damage

Patch 7.39e02.10.2025-0.97 (0.97)

Abilities

Solar Guardian

Solar Guardian

  • NERFAghanim's Scepter aura linger duration decreased from 3s to 2s-33%

Patch 7.39d05.08.2025-0.83 (0.83)

Facets

Solar Charged

  • NERFCooldown Reduction decreased from 1s to 0.8s-20%

Talents

  • NERFLevel 15 Talent: Solar Guardian Cooldown Reduction decreased from 20s to 15s-25%

Patch 7.3922.05.2025+0.25 (2.65)

GENERAL

  • NERFBase damage decreased by 5?Now it's 24. Before this patch it was changed in 7.32b (4 years 2 months ago)Damage at level 1 decreased from 54–58 to 49–53-17%

Facets

Starsurge

  • BUFFStarbreaker: Now will grant the attack speed buff even if Starbreaker was interrupted

Abilities

Break of Dawn

Break of Dawn

  • REWORKInnate reworked.
Whenever the sun comes out, Dawnbreaker reveals the whole map to allies for 4 seconds.
Reveal duration
4s
→
Passive
Whenever the sun comes out, Dawnbreaker gains 25% bonus base damage and 20% bonus vision that decreases throughout the course of the day, down to 0% at night.
Bonus base damage
25%
Bonus vision
20%
Starbreaker

Starbreaker

  • NEWAghanim's Shard upgrade now also destroys trees in front of Dawnbreaker

Patch 7.3819.02.2025-2.97 (7.69)

Facets

Gleaming Hammer

  • DELRemoved

Starsurge

  • NEWNew facet
Active: Starbreaker
After the final smash, all allies within 700 radius gain 9/12/15/18 bonus attack speed per each Starbreaker's swipe or smash that hits an enemy hero. Dawnbreaker herself gains 15/21/27/33 attack speed. Buff Duration: 4s?Effect is calculated per landed swipe, so hitting 2 heroes with 1 swipe will provide only 1 effect
Radius
700
Ally attack speed per hit
9/12/15/18
Attack speed per hit
15/21/27/33
Buff duration
4s

Trailblazer

  • NEWNew facet
Active: Celestial Hammer
Dawnbreaker and her allied heroes gain 10/15/20/25% bonus movespeed when walking on hammer's fire trail and for 1s after leaving it
Bonus movespeed
10/15/20/25%
Linger duration
1s

Abilities

Starbreaker

Starbreaker

  • NERFAghanim's Shard movement speed penalty increased from 25% to 35%+40%
Solar Guardian

Solar Guardian

  • REWORKAghanim's Scepter reworked: Solar Guardian’s Pulsing aura now lingers for 3s after landing and follows Dawnbreaker around. Also increases Solar Guardian's heal per pulse by 10/15/20, while reducing channel/air time from 1.7/0.8s to 1.0/0.5s
  • BUFFCompared to the previous Aghanim's Scepter: instead of Air Time being increased by 3.5s, now it's decreased by 0.3s. Total cast time decreased from 2.5s to 1.5s-40%
  • NERFBonus Heal per pulse decreased from 15/20/25 to 10/15/20 (total healing per pulse reduced from 60/90/120 to 55/85/115)-33%-25%-20%
  • DELBonus evasion, early landing sub-ability and movement mid flight are removed
  • REWORKAghanim's Scepter reworked.
Reduces the channel time and increases the healing and total duration of Solar Guardian's air time. Causes allies in the destination area to have evasion while Dawnbreaker is airborne. Solar Guardian can be cast again after take off to land early. While airborne, the landing point of Solar Guardian can be moved at a speed of 200.
Heal per pulse
60/90/120
Channel time
1s
Bonus air time
3.5s
Evasion
60%
Airtime movespeed (Scepter)
200
→
Solar Guardian's aura now lingers for 3s after landing and follows Dawnbreaker around. Solar Guardian's heal per pulse is increased. Channel time and air time is reduced.
Heal per pulse
55/85/115
Channel time (Scepter)
1s
Air time
0.5s
Aura linger duration
3s

Talents

  • SWAPLevel 10 Talent: +20 Starbreaker Swipe/Smash Damage replaced with +12 Damage
  • NERFLevel 15 Talent: Luminosity Critical Strike Damage decreased from +50% to +40%-20%
  • NERFLevel 25 Talent: Starbreaker Cooldown Reduction decreased from 5s to 4s-20%

Patch 7.37d02.10.2024+0.54 (0.54)

Abilities

Celestial Hammer

Celestial Hammer

  • BUFFMana Cost decreased from 110/120/130/140 to 100/110/120/130-9%-8%-8%-7%
  • BUFFProjectile speed increased from 1500 to 1600+7%

Patch 7.37c28.08.2024+0.20 (0.20)

GENERAL

  • BUFFBase Health Regen increased from 0.25 to 0.5+100%