Tags:
Dawnbreaker
Dawnbreaker

Patch 7.41d04.06.2026-0.79 (0.79)

Abilities

Starbreaker

Starbreaker

  • NERFMana Cost increased from 100 to 110+10%

Patch 7.41c06.05.2026-1.21 (1.21)

GENERAL

  • NERFBase Damage decreased by 1?Now it's 30. Before this patch it was changed in 7.41a (174 days ago)-3%
  • NERFDamage at level 1 decreased from 56-60 to 55-59-2%

Abilities

Solar Guardian

Solar Guardian

  • NERFLanding Stun Duration decreased from 1.4/1.6/1.8s to 1.2/1.4/1.6s-14%-13%-11%

Patch 7.41b07.04.2026-0.27 (0.27)

Abilities

Break of Dawn

Break of Dawn

  • NERFMax Damage Increase decreased from 10% + 1% per level to 8% + 1% per level-18%start-5%end

Patch 7.4124.03.2026+2.25 (8.62)

GENERAL

  • BUFFBase damage increased by 6?Now it's 25. Before this patch it was changed in 7.40 (277 days ago)+24%
  • BUFFDamage at level 1 increased from 50–54 to 56–60+12%

Abilities

Break of Dawn

Break of Dawn

  • NEWBonuses granted are now at their maximum for any daytime caused by Dawnbreaker's abilities for the entirety of that daytime
  • NEWAghanim's Scepter: Amplifies heals Dawnbreaker provides by Break of Dawn's current damage increase value
  • NERFMax Damage Increase changed from 25% to 10% + 1% per level-56%start+60%end
Solar Guardian

Solar Guardian

  • NEWNow causes a 6 second temporary daytime when the cast starts
  • BUFFCooldown decreased from 120/105/90s to 110/100/90s-8%-5%0%
  • DELAghanim's Scepter no longer increases heal per pulse

Talents

  • REWORKLevel 10 Talent: +15% Celestial Hammer Slow replaced with Celestial Hammer Trail Grants Movement Speed to Allies
  • REWORKLevel 10 Talent: +15% Break of Dawn Max Damage replaced with +25% Luminosity Critical Strike Damage
  • REWORKLevel 15 Talent: +40% Luminosity Critical Strike Damage replaced with +40% Celestial Hammer Trail/Hammer Damage
  • BUFFLevel 15 Talent: Solar Guardian Cooldown Reduction increased from 15s to 20s+33%

Patch 7.4015.12.2025+0.05 (1.45)

GENERAL

  • BUFFBase Damage increased by 1?Now it's 25. Before this patch it was changed in 7.39 (1 year 4 months ago)+4%
  • BUFFDamage at level 1 increased from 49–53 to 50–54+2%

Abilities

Solar Guardian

Solar Guardian

  • BUFFAghanim's Scepter Heal per pulse increased from 55/85/115 to 60/90/120+9%+6%+4%
  • DELAghanim's Scepter no longer reduces air time or channel time

Talents

  • REWORKLevel 10 Talent: +12 Damage replaced with +15% Break of Dawn Max Damage

Patch 7.39e02.10.2025-1.63 (1.63)

Abilities

Solar Guardian

Solar Guardian

  • NERFAghanim's Scepter aura linger duration decreased from 3s to 2s-33%

Patch 7.39d05.08.2025-1.77 (1.77)

Facets

Solar Charged

  • NERFLuminosity: Cooldown Reduction decreased from 1s to 0.8s-20%

Talents

  • NERFLevel 15 Talent: Solar Guardian Cooldown Reduction decreased from 20s to 15s-25%

Patch 7.3921.05.2025-1.40 (2.78)

GENERAL

  • NERFBase damage decreased by 5?Now it's 24. Before this patch it was changed in 7.32b (4 years ago)-17%
  • NERFDamage at level 1 decreased from 54–58 to 49–53-9%

Facets

Starsurge

  • BUFFStarbreaker: Now will grant the attack speed buff even if Starbreaker was interrupted

Abilities

Break of Dawn

Break of Dawn

  • REWORKInnate reworked.
Whenever the sun rises, Dawnbreaker gradually reveals the entire map to allies over 4 seconds. Fog of War returns in 1 second after that.
Whenever the sun comes out, Dawnbreaker gains 25% bonus base damage and 20% bonus vision that decreases throughout the course of the day, down to 0% at night.
Starbreaker

Starbreaker

  • NEWAghanim's Shard upgrade now also destroys trees in front of Dawnbreaker