Bane
Bane

Patch 7.41f15.09.2026-0.59 (0.59)

GENERAL

  • NERFBase Armor decreased by 1?Now it's 0. Unchanged across all tracked patches (since 7.08) — first recorded change-100%

Patch 7.41e31.07.2026-0.78 (1.70)

Abilities

Ichor of Nyctasha

Ichor of Nyctasha

  • BUFFMax Terrors per hero increased from 5 to 6+20%
  • NERFStatus Resistance per Terror decreased from 5% to 4%-20%
Nightmare

Nightmare

  • REWORKNow completely disables the target's sight, instead of overriding the vision range value
  • NERFDuration decreased from 3.5/4.5/5.5/6.5s to 3/4/5/6s-14%-11%-9%-8%
Fiend's Grip

Fiend's Grip

  • NERFAghanim's Scepter cooldown reduction decreased from 45s to 40s-11%

Patch 7.41c06.05.2026+0.09 (0.09)

Abilities

Brain Sap

Brain Sap

  • BUFFMana Cost decreased from 120/130/140/150 to 105/120/135/150-12%-8%-4%0%

Patch 7.4124.03.2026-0.39 (2.71)

GENERAL

  • BUFFAttack Range increased from 400 to 425+6%
  • NERFStrength gain decreased from 2.7 to 2.5-7%
  • NERFAgility gain decreased from 2.7 to 2.5-7%
  • NERFIntelligence gain decreased from 2.7 to 2.5?Damage gain per level decreased from 3.6 to 3.4 as a result. Bane is Universal — all three attribute decreases contribute-7%

Abilities

Ichor of Nyctasha

Ichor of Nyctasha

  • REWORKInnate reworked.
Passive
Bane's attribute gains are always evenly distributed across all three attributes.
Example: Belt of Strength that provides +6 Strength will instead increase all three attributes by 2.
→
Passive
Every time Bane kills an enemy hero or they die under the effect of any debuff applied by Bane, they receive a Terror for the rest of the game.
Each Terror stack decreases the enemy's status resistance to all Bane's debuffs by 5%.
Max Terror stacks per hero
5
Status resistance reduction
5%
Nightmare

Nightmare

  • NEWSleeping units walk in Bane's chosen direction at a speed of 110?Can be put on alt-cast to disable sleepwalking behavior
  • MISCNow a Unit Vector Target Spell

Patch 7.4016.12.2025-0.89 (0.89)

Abilities

Nightmare

Nightmare

  • NERFCooldown increased from 24/21/18/15s to 25/22/19/16s+4%+5%+6%+7%
Fiend's Grip

Fiend's Grip

  • NERFAghanim's Scepter Illusion damage taken increased from 200% to 225%+12%

Patch 7.39e02.10.2025-0.43 (0.43)

Abilities

Enfeeble

Enfeeble

  • NERFCast Range decreased from 800/900/1000/1100 to 700/800/900/1000-12%-11%-10%-9%

Patch 7.3922.05.2025+0.72 (0.72)

Abilities

Enfeeble

Enfeeble

  • BUFFCooldown decreased from 28/21/14/7s to 22/17/12/7s-21%-19%-14%0%

Patch 7.3819.02.2025+2.60 (6.43)

GENERAL

  • BUFFStarting damage increased from 47–53 to 55–61+16%
  • NERFDamage gain per level decreased from 5.7 to 3.6?Universal heroes: 0.7 → 0.45 damage per attributeBase damage -1–5 → 24–30 makes up for itDamage at level 30: 240–246 → 179–185 (-25%), with all 7 Attribute Bonus levels, as Valve counts it-37%
  • BUFFBase Damage increased by 25?Now it's 24. Before this patch it was changed in 7.34c (3 years 2 months ago)+2500%
  • BUFFDamage at level 1 increased by 8 (from 47-53 to 55-61)+16%
  • NERFDamage gain per level decreased from +5.7 to +3.6-37%
  • NERFDamage at level 30 decreased by 61 (from 240-246 to 179-185)-25%

Facets

Dream Stalker

  • BUFFAttack Speed Bonus increased from 40/50/60/70 to 40/60/80/1000%+20%+33%+43%

Sleepwalk

  • BUFFWalk Speed increased from 85 to 110+29%

Talents

  • SWAPLevel 10 Talent: -3s Brain Sap Cooldown replaced with +125 Brain Sap Cast Range

Patch 7.37e20.11.2024+0.18 (0.18)

Abilities

Enfeeble

Enfeeble

  • BUFFMana Cost rescaled from 120 to 100/110/120/130-17%-8%0%+8%

Patch 7.37c28.08.2024+0.50 (0.50)

Abilities

Nightmare

Nightmare

  • BUFFCast Range increased from 500/550/600/650 to 550/600/650/700+10%+9%+8%+8%

Patch 7.37b14.08.2024+0.79 (0.79)

Facets

Sleepwalk

  • BUFFWalk Speed increased from 75 to 85+13%

Talents

  • BUFFLevel 25 Talent: Brain Sap Damage/Heal increased from +250 to +275+10%