NERFIntelligence gain decreased from 2.7 to 2.5?Damage gain per level decreased from 3.6 to 3.4 as a result. Bane is Universal — all three attribute decreases contribute-7%
Abilities
Ichor of Nyctasha
REWORKInnate reworked.
Passive
Bane's attribute gains are always evenly distributed across all three attributes.
Example: Belt of Strength that provides +6 Strength will instead increase all three attributes by 2.
→
Passive
Every time Bane kills an enemy hero or they die under the effect of any debuff applied by Bane, they receive a Terror for the rest of the game.
Each Terror stack decreases the enemy's status resistance to all Bane's debuffs by 5%.
Max Terror stacks per hero
5
Status resistance reduction
5%
Nightmare
NEWSleeping units walk in Bane's chosen direction at a speed of 110?Can be put on alt-cast to disable sleepwalking behavior
BUFFStarting damage increased from 47–53 to 55–61+16%
NERFDamage gain per level decreased from 5.7 to 3.6?Universal heroes: 0.7 → 0.45 damage per attributeBase damage -1–5 → 24–30 makes up for itDamage at level 30: 240–246 → 179–185 (-25%), with all 7 Attribute Bonus levels, as Valve counts it-37%
BUFFBase Damage increased by 25?Now it's 24. Before this patch it was changed in 7.34c(3 years 2 months ago)+2500%
BUFFDamage at level 1 increased by 8 (from 47-53 to 55-61)+16%
NERFDamage gain per level decreased from +5.7 to +3.6-37%
NERFDamage at level 30 decreased by 61 (from 240-246 to 179-185)-25%
Facets
Dream Stalker
BUFFAttack Speed Bonus increased from 40/50/60/70 to 40/60/80/1000%+20%+33%+43%
Sleepwalk
BUFFWalk Speed increased from 85 to 110+29%
Talents
SWAPLevel 10 Talent: -3s Brain Sap Cooldown replaced with +125 Brain Sap Cast Range