Playtesting times are now starting 1 hour earlier. Weekdays are 6PM PDT and weekends are 4PM PDT.
Various minor fixes to Ground Strike and Death Slam effects
FIXFixed a bug where the shopping book visuals could get stuck on your hero
Vindicta's Crow Familiar projectile effect indicates the radius more accurately now
Patrons will now play a voice warning when Rejuvenator time is close to expiring as well as when it's expired
Increased the duration of the item-used popup text a bit
FIXFixed a bug where Warden's second and third abilities were swapped VO wise
FIXFixed Time Wall damaging units that don't move multiple times instead of once per walk through
NEWAdded a short wall between Shrines level of the base and the Weakened Patron level
Moved the taxi back into the street to fix players getting stuck between the front and the building corner
MAPMoved a truck away from the garage to give wide enough path for Mo & Krill
MAPAdded clips to both sides of the overpass on outer lanes to keep from hitting your head on the ledge when climbing
NEWAdded clips at outer lane T1 stairs where you could get stuck doing a roll slide
FIXFixed Vindicta being able to shoot above the base wall
FIXFixed gaps where you could climb outside of the map
NEWAdded a wall between the T1 shop and the hallway on the outer lanes by the Fire House and the Chapel to prevent attackers from shooting the T1 without taking damage
FIXFixed a couple of spots where Mo could get stuck between a truck and wall
Replaced news stand that was close to the T1 with different cover kiosk building to avoid shop confusion
FIXFixed no collision on water tower on the garage roof.