Builds / Build 5931

Build 5931

Tracked 2025-10-03 20:57 UTC · game build date Oct 03 2025 13:50:10 · part of 2025-10-03 update · follow-up · tracker commit ↗ · file diffs: abilities.vdata ↗
3
entities with gameplay changes
3
gameplay fields
1
text changes
0
console variables

Gameplay data

Victor
12
Aura of Suffering1
BUFFSelf Damage85%→80%-5.9%
abilities.vdata › ability_frank_painaura › m_mapAbilityProperties.SelfDamagePercentage.m_strValue85 → 80file diff ↗
Jumpstart1
NERFCooldown22s→23s+4.5%
abilities.vdata › ability_frank_selfzap › m_mapAbilityProperties.AbilityCooldown.m_strValue22 → 23file diff ↗
Pain Battery1
NERFT3: Missing Health as Healing20%→18%-10.0%
abilities.vdata › ability_frank_shocktarget2 › m_vecAbilityUpgrades[2].m_vecPropertyUpgrades{MissingHealthPercentHeal}.m_strBonus20 → 18file diff ↗
Text changes1
  • Spirit Burn · descriptionDealing significant Spirit Damage to an enemy within [Damage Threshold Duration]s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing. · Deals half-damage to non-heroes and does not expend its cooldown unless a hero is hit.→Dealing significant Spirit Damage to an enemy within [Damage Threshold Duration]s causes an explosion dealing damage and a burn to nearby enemies. While burning, enemies take damage over time and receive reduced healing. · Deals half-damage and has half-cooldown on non-heroes.
Game files3
  • data+0 / −0 / ~1
  • ui+0 / −0 / ~2
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