Builds / Build 5164

Build 5164

Tracked 2024-09-15 04:07 UTC · game build date Sep 14 2024 21:03:43 · part of 2024-09-14 update · tracker commit ↗ · file diffs: abilities.vdata ↗
3
entities with gameplay changes
8
gameplay fields
0
text changes
0
console variables

Gameplay data

Bebop
6
Hyper Beam6
NERFBeam End Radius5m→4m-20.0%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.BeamEndRadius.m_strValue"5m" → "4m"file diff ↗
NERFCooldown117s→130s+11.1%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.AbilityCooldown.m_strValue117 → 130file diff ↗
NERFDPS220→205-6.8%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.DPS.m_strValue220 → 205file diff ↗
NERFDPS (spirit scaling)3→2.7-10.0%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.DPS.m_subclassScaleFunction.m_flStatScale3 → 2.7file diff ↗
NERFMovement Slow40%→30%-25.0%
abilities.vdata › citadel_ability_bebop_laser_beam › m_mapAbilityProperties.SlowPercent.m_strValue40 → 30file diff ↗
NERFT1: Cooldown-38s→-30s-21.1%
abilities.vdata › citadel_ability_bebop_laser_beam › m_vecAbilityUpgrades[0].m_vecPropertyUpgrades{AbilityCooldown}.m_strBonus-38 → -30file diff ↗
McGinnis
1
Medicinal Specter1
NERFHeal Radius (spirit scaling)0.07→0.05-28.6%
abilities.vdata › citadel_ability_mobile_resupply › m_mapAbilityProperties.HealRadius.m_subclassScaleFunction.m_flStatScale0.07 → 0.05file diff ↗
Ammo Scavenger
1
NERFDuration40s→35s-12.5%
abilities.vdata › upgrade_ammo_scavenger › m_mapAbilityProperties.AbilityDuration.m_strValue40 → 35file diff ↗
Game files1
  • data+0 / −0 / ~1
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